Ali Baran Korkmaz
Software Developer
Throughout my academic journey, I have cultivated
a strong passion for game development, particularly
using the Unity game engine. My interest in this field
began in the 9th grade when I participated in the
"Make Tomorrow" competition, where my project
was recognized among the top 50. That same year, I
entered METU's "Anlat Robotunu" competition,
creating a game centered around a robot from my
dreams, which earned a place among the top 9
projects.
Additionally, I was invited to participate in the FATIH
coding project alongside my teacher and three
peers. Over the course of three years, I dedicated
myself to mastering the Unity game engine and
have been actively utilizing it since September 2018.
My primary focus has been on developing games for
the mobile platforms.
Lately, I have been dealing with Flutter for about 2
years and I have developed more than 10 projects in
this field. In addition, the KAVIS system I developed
for the use of public institutions was also developed
with Flutter.
Flutter
Mobile app
Unity
Android development
iOS
Photoshop
mobile app development
Web development
game development