Ayson Friedrich
3D Character Designer
I am a Passionate and Professional 3d artist. I have 5 years working in creating a gaming environment and recently 2 years working on Air traffic (ATC) simulate airport modeling. Also, worked with metaverse 3d modeling, texturing for Decentraland. I have expert details, mid-poly, low poly modeling, texturing with substance painter, Quixel suite, Photoshop. Rendering Vray. Currently, care to serve many clients from the whole world. Proficient in several industry-standard tools, including 3ds Max, Substance Painter, blender, Unreal engine 4, photoshop, illustrator, and the Quixel suite etc.