YOU ARE welcome
Creation of stylized high Poly characters for game engines.
I will create a high poly character for you, with the same quality as on the cover.
Each stage of work will be sent to you in the form of screenshots
At the end of cooperation, you will be sent a . blend (source of the whole model)
Optionally I can send the FBX file
What am I doing:
- UV Unwrapping
- Baking Maps
- PBR Texturing
- Rigify rigging (or stock Epic Skeleton rig, no extra bones)
Why such a price:
- Computers that are used in 3D packages are very expensive.
- A lot of time is spent on studying and creating CG content.
- There are few normal specialists in the field of CG
- Each model is created manually, without the help of AI
- Doing orders "cheap" does not make sense.
Models are created in Blender, textured in Substance Painter.
It takes about 1-2 weeks to create one character.
To get started, the seller needs:
How our collaboration works:
You throw off the TK, where the maximum detailed description of the model will be written:
Scope of this kwork; creation one high poly character (with weapons)